For me it’s amazing how many different ways you can approach the “paper → rock → scissors” theme. I’ve just published a game like that myself, and that makes me admire even more how others have done it. I’m only just starting to dig into the title. There’s a lot of information visible, which requires some reading-in and a bit of time at the start, especially in the tutorial. At the beginning the very low-positioned hand and the small cards are also bothersome, but maybe that’s my browser’s fault. I’m saving it for the evening and a calmer playthrough.
Thank you so much for taking the time to play and share your thoughts! It’s really interesting to hear your perspective, especially since you’ve also released a game based on the “paper → rock → scissors” concept.
I completely understand what you mean about the amount of information at the beginning. The tutorial is something I’m still looking to improve, especially when it comes to making the first few minutes feel less overwhelming and easier to read.
I’ll also take another look at the hand position and card size. They may indeed behave differently depending on the browser or screen resolution, so your feedback is really helpful there.
I hope you enjoy the game even more when you get a chance to play through it at a more relaxed pace. Thanks again for giving it a try! 😁
I’ve also tried your game, and it has some awesome ideas that could really shine with a little more polish!
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For me it’s amazing how many different ways you can approach the “paper → rock → scissors” theme. I’ve just published a game like that myself, and that makes me admire even more how others have done it. I’m only just starting to dig into the title. There’s a lot of information visible, which requires some reading-in and a bit of time at the start, especially in the tutorial. At the beginning the very low-positioned hand and the small cards are also bothersome, but maybe that’s my browser’s fault. I’m saving it for the evening and a calmer playthrough.
Thank you so much for taking the time to play and share your thoughts! It’s really interesting to hear your perspective, especially since you’ve also released a game based on the “paper → rock → scissors” concept.
I completely understand what you mean about the amount of information at the beginning. The tutorial is something I’m still looking to improve, especially when it comes to making the first few minutes feel less overwhelming and easier to read.
I’ll also take another look at the hand position and card size. They may indeed behave differently depending on the browser or screen resolution, so your feedback is really helpful there.
I hope you enjoy the game even more when you get a chance to play through it at a more relaxed pace. Thanks again for giving it a try! 😁
I’ve also tried your game, and it has some awesome ideas that could really shine with a little more polish!